Attributes
Each Character embodies a few attributes
Strength - The character's physical fitness at work.
Strength is tied to the Class of your characters and is fixed during their whole life.
Craft - The Character's skill and efficacy at work.
Craft value is affected by the Class as well but can be improved through level-up.
Stamina - The power to function for long periods without tiring or straining oneself.
The maximum value of Stamina is fixed for all levels and classes. Working in a Private Mine, initiating a rob mission, taking adventure trips and activities related to hunting bandits will consume Stamina. Stamina can be replenished by working in the Public Mine or consuming Magic Potion.
Luck - Only applicable to Bandits, the probability of kidnapping other Characters during the summoning process.
Luck value can be improved through level-up.
Attack - The Character's ability to damage his target.
Health Point - The Hero dies when his HP drops to 0 in battle.
Hit Rate - The chances of hitting the target with each attack.
A Character's class also affects his strength and craft value in the form of a multiplier.
Quality
Strength Multiplier
Craft Multiplier
Stamina Multiplier
Luck Multiplier
1
1
1
1
1.1
1.2
1
1
1.3
1.5
1
1
1.7
2.5
1
1
2.4
3.6
1
1
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